Prototype Verdant
A downloadable game
CONTROL
WASD – Movement / Navigate menus
Space – Dash (also confirm/select in menus)
F – Interact
J/K/L – Attack (different weapons depending on assignment)
Input device: Keyboard only
Players supported: Single-player
SCOPE OF THIS BUILD
Includes 4 farmland maps/patches (basic layout + decoration in progress).
2 enemy types implemented (Aphid and Grasshopper).
Level system at the tree to upgrade stats (work in progress, may contain bugs).
Prototype demonstrates the core combat loop (movement, dash, attack, weapon assignment) and basic progression across patches.
Final boss (Queen Nest) is not yet implemented in this build.
HOW TO PLAY
Move with WASD through farmland patches.
Defeat incoming pests using your assigned weapons: Sickles, Garden gloves, Slingshot
Weapon Input J/K/L
Use Space to dash for quick repositioning or evasion.
Interact with the tree/weapon display using F to access stat upgrades.
Clear enemies to progress through each patch of crops.
COMBAT FEATURE
Each weapon has a 3-steps combo that's unique to themselves.
By using 2 weapons for a 3-steps combo you can unlock the mix finisher feature where weapon perform special attack. To perform mix finisher the first 2 input must be from the one weapon and the last from another weapon. (Example: Sickle- Sickle-Gloves, etc.)
EXPECTED EXPERIENCE
A short prototype demo of combat and survival across crop patches, where pests attempt to overrun the farmland.
Core loop of move → fight → upgrade → progress is playable.
Visual placeholders and unfinished art/decoration in some areas.
KNOW ISSUE
Occasional bugs with level-up tree interaction.
AI pathing sometimes causes enemies to get stuck on props or patch borders.
Weapon assignment may not reset properly between deaths.
Decoration and borders still in-progress (some patches look sparse).
Balance is not final (enemy numbers, attack speed, and damage tuning still in flux).
EXTERNAL ASSETS USED
Download
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